Today we’re excited to kick off our annual NeurIPS, joined by Oriol Vinyals, the lead of the deep learning team at Deepmind. We cover a lot of ground in our conversation with Oriol, beginning with a look at his research agenda and why the scope has remained wide even through the maturity of the field, his thoughts on transformer models and if they will get us beyond the current state of DL, or if some other model architecture would be more advantageous. We also touch on his thoughts on the large language models craze, before jumping into his recent paper StarCraft II Unplugged: Large Scale Offline Reinforcement Learning
, a follow up to their popular AlphaStar work from a few years ago. Finally, we discuss the degree to which the work that Deepmind and others are doing around games actually translates into real-world, non-game scenarios, recent work on multimodal few-shot learning, and we close with a discussion of the consequences of the level of scale that we’ve achieved thus far.